Evolution of RATS Environment Art: Where we were

Gamers! Honorable Citeremis supporters! It is I, the one who writes posts that are so long they are in fact essays! Due to my continuous struggle to keep my posts short & the realization that, in its entirety, this original […]

Evolution of Rats Environment Art Work - Where We Were

E3 & my comfortable shoes

My late E3 2014 review & my comfortable shoes

Ladies & gentleman, my esteemed fellow gamers & last but not least, the god like Citérémis supporters, I return with news from E3! It is rather late, I know, but I finally scrounged enough time to finish it. These always […]

Playstation Now I like you… but not enough to play with

Gamers! Citérémis Supporters! Greetings! Recently, it has come to my attention that Sony has unleashed their latest beast which they baptised Playstation Now.  As the title suggests, I like the concept behind it but I do have my concerns. If […]



Download Rats time is running out soundtrack for free

Download Rats time is running out soundtrack for free: Download Rats soundtrack         Enjoy the music and watch for the second soundtrack soon. You can also read this post: Concept behind #RatsGame soundtrack composition and the free music […]

Tribute to Pacman – one of the most famous arcade games of all time!

    Did you notice something special about the gameplay of Rats that makes you think of the classic arcade game Pac-Man ? Yeah, Pac-Man !? Who doesn’t know the animated pizza racing through a maze eating things with its absent-slice […]


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Concept behind #RatsGame soundtrack composition and the free music software to achieve it.

As the Indie game soundtrack composer of Rats Time is running out, I’ve stumble to the task of equally represent the arcade mood (think Pac-Man, Gauntlet), the suspense, the comic style and the fast pace of the game in development. […]

Rats Time is running out alpha3 is now available on IndieGameStand!

    To our esteemed Citérémis supporters & fellow gamers around the world, RATS in now available on the IndieGameStand! That’s right; you read correctly & we are offering a pre-launch deal! As of today, you have the opportunity to […]



Rats featured on IndieGameStand

We are happy! Our third (and hopefully the last) alpha is featured on IndieGameStand for the next 4 days for a PWYW deal. Have a look, we have included some cool new features such as the fire boot and the […]

Particle effects are charming! 2

I’m currently working on particle effects. This kind of work can be very time consuming but so rewarding. I spent many hours tweaking the fire effects of the rats, changing values and testing what works best for us. Suprisingly, I […]

Rats speed effect


From the classic Gauntlet : The Treasure Levels!

Who doesn’t remember a place without monster, no guard at all? Only a maze with scattered treasures to gather… No worries for the heroes, except one: to grab as much treasures as possible and find the exit before the time run out!

And yes… in honour of the good old games, we have decided to include them in Rats – Time is running out!
With a little spicy touch… ☺

In Rats, treasure levels are known as bonus levels and the player has a chance to encounter them when he finishes a level and move to the next one. In that « moving phase », the rat digs an underground tunnel between his two heist. While digging he has a chance to trigger a Special Event like a temporary passive effect or, if he is lucky enough, a Bonus Level!
In that case, the player will start right in the vault and the treasure hunt begins!